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Which Allowed The Players To Control The WNBA

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asked Oct 15 in Business Studies by Kingang (1,160 points)

I know that is a shitty thing on their part and that they have not been reliable the previous 3 years but it's like when the ps4 came out they stopped putting effort in their 2K MT and then 2k14 on the PS4 was amazing and everyone loved it. Anyway my point is that I really enjoy what they have done together with the meter and believe it seems great and plays great so far and I am not bashing them because of it looking the same since it is supposed to look exactly the same until next gen.

So sensible dribbling gotcha

Now if it's still bad and seems the exact same and performs exactly the same on next gen I will for sure be pissed and be done with 2k but like I know that's my opinion on things.Sorry for punctuation BTW phone is real laggy.Dribbling was kinda cruced the way you do moves doesn't transition or correlate nicely.

I really liked the dribbling longer, sounded like it had been harder to spam one move together a bundle and simpler to string different moves more easily, I believe as we get more used to the dribbling it might be a whole lot easier than 2k20. Even if it is miles better than 20 we're still a road trip away from any other 2k.

There's no sizeups, and the dribbling feels anything but smooth, it feels like it's RNG. I don't know how it progressively gets worse and worse year after year. The dribbling just feels like it has a low skill gap, and the higher skilled moves (18 half twist, walkback combos( etc) all seem clunky and embarrassing. Like in 19 or 17 the maximum skill moves , and it felt as though you had full control over your player.

You can not possess a considerable skill gap with sizeups a flick of the stick the match is going to do for you. Its fun because it's easy to use and simple to chain. Realistic dribbling is how it must go for a true skill cap to come. Just like in real life the How to buy mt in nba 2k21 game has to be able to separate the Kyrie's in the Pat Bevs in relation to dribbling which it has yet to do other than simply locking out cartoons for low ball control and simply making high ball control just have quicker dribbling.

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